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Posted Date: November 4, 2006
Hear what's behind the course designs by listening to the audio links for each course diagram.
Today will see Gamblers, the Grand Prix semifinals and the Steeplechase Finals. Audio links will be activated at 12:00 noon MST. Team Gamblers - CLICK HERE to play the audio analysis. 
GAMBLER RULES General Rules In the opening, any obstacle may be taken twice for points. The teeter, dogwalk, and a-frame are worth 3 points. The tunnels and tire are worth 2 points. The jumps and each set of 6 weaves are worth 1 point. No restrictions in the opening, the gamble obstacles may be used in the opening, in any sequence. HOWEVER, keep in mind that a bar down in the opening will NOT be reset. The "Joker" or "Gamble" The gamble is a jump and two sets of weaves; you may start with any of them, going in any direction, but once a direction has been established it must be continued in a figure-of-eight manner. The first gamble obstacle completed is worth 1 point, the second is worth 2 points, the third 3 points and so forth. Refusals shall not be judged; however any obstacle faulted (missed pole, bar down, or obstacle taken in the wrong direction or out of order) while performing the joker will end point accumulation. If the dog does not stop the clock before time is up, all gamble points are lost. Time Constraints Team Times: 22/26" 25 seconds opening; 13 seconds close 16" 27 seconds opening, 15 seconds close 12" 30 seconds opening, 17 seconds close Performance & Veterans Times: 16/22" 25 seconds opening; 13 seconds close 12" 27 seconds opening, 15 seconds close 8" 30 seconds opening, 17 seconds close
Grand Prix Semifinals - CLICK HERE to play the audio analysis 
Steeplechase Finals - CLICK HERE to play the audio analysis 
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